RPG · 2019
The End of an Age: Provenance
Is a narrative-driven RPG for PC, launching as the first installment in the *The End of an Age* trilogy. Designed to evoke the classic JRPG style of early Final Fantasy titles, it emphasizes deep character development and an immersive story. Set in a fantasy world on the brink of destruction by a looming evil, players follow Wilfred, a knight’s son grappling with his father’s legacy of madness and honor. The game offers 40–60 hours of content, featuring turn-based ATB battles with random encounters, sprawling dungeons, and intricate puzzles. An in-game arena rewards players with valuable loot, while the storyline weaves themes of betrayal and redemption. Built using RPGMakerVX Ace, it balances small-budget creativity with customizable scripts and art, promising gradual updates despite current limitations. Though unfinished, this release invites players to experience a heartfelt tribute to JRPG roots. Its focus on emotional.