Aventura · 2020
The Book of Distance
Takes players on a moving virtual journey through three generations of the Okita family, exploring themes of immigration, identity, and loss. Set against the backdrop of 1935 Japan and post-war Canada, the experience blends VR innovation with traditional art forms, incorporating mechanical sculpture, film, and stage techniques. Players follow Randall Okita, a descendant of Yonezo, as he navigates a deeply personal and emotional landscape shaped by family archives and historical upheaval. The game features hand-crafted 2D and 3D environments inspired by Japanese woodblock prints, expressive characters, and fluid choreography. Moments of interaction invite players to engage with the story’s intimate and often haunting moments. This immersive experience offers a unique blend of magical theatre and generational reflection, encouraging players to connect with the past in a deeply moving way. It’s a powerful reminder of how stories can bridge time and distance. This is storytelling at its most intimate and imaginative.