Indie · 2024
Tetra Dungeon
"Tetra Dungeon" is a rogue-like card combat game that merges classic card mechanics with Tetris-inspired strategy. Players deploy cards representing uniquely shaped blocks onto a 5x5 dungeon grid, targeting entire rows or columns of enemies for strategic damage. The game features three distinct classes: the Swordsman wields straight sword and slash cards for direct attacks, the Mage utilizes elemental spells and combo spells for versatile offense, and the Puppet Master employs a tower defense-style approach, positioning puppet units for continuous assaults. With 310 card types—approximately 90 per class and 40 common cards—the game offers diverse tactical options. Early development faced major hurdles, requiring seven major redesigns, over 2,000 card iterations, and constant balancing to manage complexity. Despite these challenges, the current versión delivers a polished, original experience with strong synergy between cards and accessible difficulty. While budget constraints mean some refinement remains, "Tetra Dungeon" stands out as a fresh take in the indie scene. We.