Indie
Ten for the Descent
Drops players into a tense, high-stakes strategy experience where survival depends on assembling a team of deeply flawed characters. Each mission forces you to pick ten individuals, knowing that trust is fragile and betrayal lurks in every decision. With hidden motives, unstable minds, and conflicting loyalties, no one is truly reliable. You must equip and prepare your group, but the real challenge lies in managing fear, paranoia, and shifting alliances as you descend deeper into danger. The deeper you go, the higher the stakes — and the greater the risk of collapse. Will you push forward for greater rewards, or retreat before disaster strikes? Back at the Keeper’s Hall, you’ll rebuild, adapt, and send new teams into the unknown. Every choice shapes who survives and who falls. In the end, it’s not about strength — it’s about endurance. The game asks: how long can your team hold together?