Temple of Kashteki

Action , Platformer

Temple of Kashteki

Description

Is a PC game developed during the Pursuing Pixels game jam, featuring a unique blend of platforming action and retro-inspired visuals. The project includes custom player controls, level and tilemap management, damage systems, scene transitions, and sound effects, all built around a robust foundation of reusable code and assets. The game draws inspiration from existing works, notably reusing character animation techniques from *Dracunite General*, while integrating premade shaders for water and boss effects to enhance immersion. A long-in-progress platformer template forms the backbone of the project, though the HTML versión will no longer be supported. The developer is currently addressing bugs, with only a downloadable versión available moving forward. With contributions from artists like Securas, Congus Bongus, and Wolfgang, *Temple of Kashteki* showcases collaborative creativity and technical skill. This project highlights the potential of small teams and open-source tools in modern indie development. It stands as a testament to innovation within constraints. The final product promises a nostalg.

Tech Sheet

Developer
securas
Publisher
securas
Release
No especificado
Source
itch
Requirements verified
2026-07-04
Data scope
Official requirements when the source provides them; estimates are marked when data is missing.

Minimum requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
2 GB RAM estimados
Storage
1 GB disponible estimado
OS
Windows

Recommended requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
4 GB RAM estimados
Storage
2 GB disponibles estimados
OS
Windows 10/11