Indie
Tabletop Survivors
Tabletop Survivors began as a tabletop experiment to test whether a deck of random event cards could generate a unique story each time. Unlike traditional RPGs with fixed plots, the game delivers a dynamic, unpredictable adventure that adapts to every playthrough. As a turn-based Roguelike Card RPG, it features a groundbreaking "Card Distance" mechanic that makes weapon range a crucial strategic element. Set in a post-zombie outbreak world, players must reach a port to escape on the last ship, navigating hordes of undead, scarce resources, and unpredictable bandits along the way. Each character has randomly assigned skill points, requiring players to build effective teams through thoughtful combinations. Every decision shapes the narrative and the fate of companions, making choices truly impactful. Survival depends on managing essential needs like water, food, sleep, and mood, which directly influence performance in combat. While firearms are available, cold weapons offer a vital alternative when ammunition runs low. Tabletop Survivors blends deep strategy, narrative freedom, and survival challenges into a compelling.