
Description
Statecrafter is a 2D top-down sandbox experience set in the world of Minecraft, designed for PC and Android using Unity. Created in April 2024 as part of an Artificial Intelligence for Games project, it focuses on Finite State Machines (FSM) to power NPC AI, allowing characters to live independently and react to their environment. The game explores state transitions, defining how NPCs behave in different situations. Players can interact with a small cast of characters—Steve, Alex, Zombie, Skeleton, Spider—each with unique traits and preferred tools, such as Steve favoring swords and Alex axes. Key human goals include mining, crafting, defending, and surviving monsters. NPCs can be helped with items like food, potions, and ender pearls. Controls are simple, with actions managed via hotbar, inventory, and spectate modes. Built with Unity, Visual Studio, and assets from Mojang and Kenney.nl, Statecrafter blends Minecraft-inspired creativity with AI experimentation.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11