Statecrafter (2024)

Simulación

Statecrafter (2024)

Description

Statecrafter is a 2D top-down sandbox experience set in the world of Minecraft, designed for PC and Android using Unity. Created in April 2024 as part of an Artificial Intelligence for Games project, it focuses on Finite State Machines (FSM) to power NPC AI, allowing characters to live independently and react to their environment. The game explores state transitions, defining how NPCs behave in different situations. Players can interact with a small cast of characters—Steve, Alex, Zombie, Skeleton, Spider—each with unique traits and preferred tools, such as Steve favoring swords and Alex axes. Key human goals include mining, crafting, defending, and surviving monsters. NPCs can be helped with items like food, potions, and ender pearls. Controls are simple, with actions managed via hotbar, inventory, and spectate modes. Built with Unity, Visual Studio, and assets from Mojang and Kenney.nl, Statecrafter blends Minecraft-inspired creativity with AI experimentation.

Tech Sheet

Developer
Joshua Yeoh
Publisher
Joshua Yeoh
Release
No especificado
Source
itch
Requirements verified
2026-07-05
Data scope
Official requirements when the source provides them; estimates are marked when data is missing.

Minimum requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
2 GB RAM estimados
Storage
1 GB disponible estimado
OS
Windows

Recommended requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
4 GB RAM estimados
Storage
2 GB disponibles estimados
OS
Windows 10/11