Casual · 2021
Sentenced VR
Plunges players into a gripping narrative set in the fictional city of Ulrichshafen, where you take on the role of an executioner tasked with enforcing harsh justice. Over the course of an hour-long experience, you confront moral dilemmas rooted in social psychology experiments, balancing authority, obedience, and personal conscience. The game’s VR design forces you to face the gravity of your actions—physically swinging a sword to behead convicts, with each decision scrutinized by onlookers and town officials. Unlike traditional games, *Sentenced* humanizes its targets, demanding empathy even as you enact grim justice. As the executioner, you navigate complex scenarios that challenge your ethics, witnessing the consequences of institutionalized violence firsthand. Developed solo by Samuel Gordon, this project blends immersive storytelling with visceral jugabilidad. It’s a thought-provoking exploration of power, guilt, and redemption. If you value deep, impactful experiences, *Sentenced VR* delivers a haunting journey into the heart of moral conflict.