Simulación
Seething Things
In *Seething Things*, players step into a haunting world where restless spirits linger in forgotten places, seeking vengeance or redemption. The goal is to cleanse innocent souls and banish malevolent entities through careful investigation. Time is limited—three nights only—to uncover the truth behind each ghost’s tragic past. Players must manage fear levels, as recklessness provokes angry spirits. The team can consist of up to four players, each choosing from distinct classes: the protective Priest, the relentless Reporter, the intuitive Medium, the calm Monk, or the skeptical Technician, who prefers lab work over ghost hunting. Every ghost has its own story—some lost in tragedy, others driven by dark desires—and players must decide whether to purify or destroy them. With a blend of mystery, horror, and teamwork, *Seething Things* delivers a tense, immersive experience where choices shape the fate of both the living and the dead.