Casual
[Redactor]
Set in 2062, *Redactor* drops players into a bleak, overcrowded megacity where pollution and social isolation define daily life. Decades of ecological collapse during the Stained Wars forced humanity into towering urban sprawls, their smog-choked skies a constant reminder of a poisoned world. Amid this dystopia, you’re a content curator at Liaise, the dominant social media platform, tasked with policing harmful content—bots, hate speech, fake news—to preserve fragile societal bonds. Your new job offers a lifeline after bankruptcy left you adrift. But as you moderate chats, uncover hidden conflicts, and interact with eccentric users, the line between duty and self-preservation blurs. Every choice impacts not just your finances, but your mental health. Liaise’s true motives remain shrouded; is it just a platform, or something more sinister? With complex cases and morally gray decisions, *Redactor* challenges you to navigate a world where survival hinges on balancing corporate demands and personal integrity.