Planetary Annihilation

Estrategia - 2014

Planetary Annihilation

Description

Set in a distant future, *Planetary Annihilation* draws inspiration from the classic *Total Annihilation* (1997) and is crafted by Jon Mavor, one of the original game's creators. This sci-fi strategy game blends elements from RTS staples like *Starcraft* and *Command & Conquer*, but stands out with its massive planetary-scale warfare. Players engage in battles across entire planets, using nukes, orbital weapons, and Death Star-like devices to conquer or obliterate worlds. Maps are procedurally generated, each representing a full planet in a 3D environment, though scaled for jugabilidad. Every match begins with a Commander unit, acting as the player's strategic hub for building and commanding forces. Like chess, losing your Commander ends the game, adding tension to every decision. The game's standout mechanic is its planetary systems, where combat spans multiple planets via missiles and thrusters, turning the galaxy into a dynamic battlefield. Managing operations across vast star systems becomes crucial as the game progresses. Planetary Annihilation offers a.

Tech Sheet

Developer
Uber Entertainment
Publisher
Uber Entertainment
Release
2014-09-05
Source
rawg
Requirements verified
2026-07-04
Data scope
Official requirements when the source provides them; estimates are marked when data is missing.

Minimum requirements

CPU
Processor: 32 or 64-bit Dual Core or better
GPU
Memory: Integrated graphics with shared memory requires 6GB
RAM
4 GB RAM
Storage
2 GB disponibles
OS
OS: Windows Vista SP2 64-bit

Recommended requirements

CPU
Processor: Quad Core
GPU
Graphics: Dedicated Graphics Chip (Not Integrated) / OpenGL 3.2+
RAM
8 GB RAM
Storage
2 GB disponibles
OS
OS: Windows 7 64-bit