
Description
In *Meeting Places*, you shape a city divided among four rival tribes, each with unique needs and fears. Your task is to construct housing, commercial, and community buildings while balancing their happiness. Every plot of land comes with specific planning rules, and some hide natural resources you can mine to produce materials for factories. You decide how to organize your city—whether to build separate zones for each tribe or create shared spaces. Community buildings offer opportunities to host events that delight residents, while special power-ups and upgrade tokens add strategic depth. However, poor planning can trigger disasters, so careful management is key. Multiple perspectives help you track progress and needs efficiently. Will you keep your citizens content and your city thriving despite the challenges?
Tech Sheet
Minimum requirements
- CPU
- Processor: x86_32 CPU with SSE2 instructions, any x86_64 CPU, ARMv8 CPU
- GPU
- Graphics: Integrated graphics with full Vulkan 1.0 support, Metal 3 support (macOS) or Direct3D 12 (12_0 feature level) support
- RAM
- 2 GB RAM
- Storage
- 1 GB disponibles
- OS
- Minimum: OS: 10
Recommended requirements
- CPU
- Processor: x86_32 CPU with SSE2 instructions, any x86_64 CPU, ARMv8 CPU
- GPU
- Graphics: Integrated graphics with full Vulkan 1.0 support, Metal 3 support (macOS) or Direct3D 12 (12_0 feature level) support
- RAM
- 4 GB RAM
- Storage
- 1 GB disponibles
- OS
- Minimum: OS: 10