
Description
Delivers a sleek, action-packed experience where precision and timing define every move. The game features intuitive controls: arrow keys for movement, Z to jump, X to attack, and the menu accessed via Enter. Climbing mechanics add depth—hold left or right against walls while jumping or falling to scale surfaces, with directional inputs for movement. Ceiling clinging is seamless, requiring only upward pressure on the head to stick, plus directional taps for traversal. Platforms reward skillful jumps, while sub-weapons (activated via attack while holding up) offer tactical variety, each consuming ammo. Deflecting enemy projectiles demands sharp reflexes, rewarding players who master timing. Special moves like the rising uppercut ([Down] > [Up] > [Attack]) and slides ([Down] > [Left/Right] > [Attack]) provide versatile options for combat. Set against visuals inspired by José Salot's art style and a dynamic score by Jaden Houghton and Ian McFarlin.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11