
Description
Into Ruins is a roguelike adventure crafted for the PICO-8 Fantasy Console. Players descend into deep, procedurally generated caves, navigating through natural tunnels, broken dungeon rooms, and dangerous encounters. Movement is simple: jump into holes, avoid enemies, and rely on limited light to explore. The environment reacts dynamically—fires spread quickly, while glowing mushroom spores can heal. There are no doors, classes, or leveling systems. Instead, progress comes from discovering magical items and powering up with Orbs of Power. Each run is unique, with mysterious gear that requires experimentation to master. The game was developed by Eric Billingsley, inspired by Brogue, and shaped by community feedback from beta testers like FReDs72 and others. Into Ruins is also available on the Lexaloffle BBS, with technical details and assets shared openly on GitHub under a CC4-BY-NC-SA license. This title offers a fresh take on classic roguelike mechanics, blending exploration, risk, and discovery.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11