Acción
Hours 2–4: Dead City Protocol
Is a tense survival experience set in a city ravaged by a government-engineered outbreak. The Infected, once humans, now roam the streets as fast, violent creatures driven by a nerve-damaging pathogen. They hunt in packs, attacking anything in their path, especially at night when they fully emerge. Players must navigate through chaos, facing relentless enemies that sprint, swarm, and overwhelm with little regard for their own survival. Key features include dismemberment mechanics—infected without legs crawl instead of giving up. The AI uses sight and hearing to track players, and enemies deal moderate damage while targeting both NPCs and civilians indiscriminately. The Federal Government, responsible for the outbreak, sends strike teams to eliminate resistance, forcing players to adapt with cover, reloads, and strategic movement. The game spans seven levels set in a firebombed city, where local authorities fight a losing battle to protect civilians and remnants of society. With limited resources and overwhelming odds, every decision.