Acción
Disharmony
Plunges players into a fractured world where a shattered symphony has torn reality apart. In 1899, composer Alexander Voss’s failed experiment fused dimensions, leaving his Victorian mansion as the epicenter of chaos. Two centuries later, six descendants must race against time to repair six Gramophones scattered across the estate, reigniting the lost melody before existence unravels. But the journey is treacherous—players navigate a collapsing mansion where trust is fragile and deception lurks in every shadow. Each restored Gramophone awakens a **Light Zone**, guiding survivors toward the truth. However, one descendant becomes a **Discordant**, a monstrous entity born from a molecular anomaly, blending human form with predatory menace. The **Shovel**, the only tool capable of confronting the Discordant, forces players to choose allies or betray them. With only **8 minutes** to act, survivors must sabotage the Gramophones while the Discordant hunts them.