
Description
DGS is a minimalist shooter built in Unity, set in a bleak, dystopian world. The game offers a straightforward experience focused on fast-paced action and core jugabilidad mechanics. Players navigate through intense combat scenarios, relying on quick reflexes and smart use of weapons. The title includes a known bug that appears at launch—pressing [ESC] resolves it instantly. Developed by Jaime Arturo, with 3D models crafted by Max Parata, DGS is a great example of learning through practical development. The game is tagged with genres like action, arcade, sci-fi, and shooter, making it appealing to fans of retro-inspired and experimental titles. Available on GitHub, it's open-source and perfect for those interested in game design or Unity scripting. DGS is a solid project for developers looking to explore basic mechanics and problem-solving in game creation. It's a clear reminder of how simple ideas can lead to engaging experiences. This project is a valuable resource for anyone starting out in game development.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11