DGS

Action , Shooter , Survival

DGS

Description

DGS is a minimalist shooter built in Unity, set in a bleak, dystopian world. The game offers a straightforward experience focused on fast-paced action and core jugabilidad mechanics. Players navigate through intense combat scenarios, relying on quick reflexes and smart use of weapons. The title includes a known bug that appears at launch—pressing [ESC] resolves it instantly. Developed by Jaime Arturo, with 3D models crafted by Max Parata, DGS is a great example of learning through practical development. The game is tagged with genres like action, arcade, sci-fi, and shooter, making it appealing to fans of retro-inspired and experimental titles. Available on GitHub, it's open-source and perfect for those interested in game design or Unity scripting. DGS is a solid project for developers looking to explore basic mechanics and problem-solving in game creation. It's a clear reminder of how simple ideas can lead to engaging experiences. This project is a valuable resource for anyone starting out in game development.

Tech Sheet

Developer
DEAD_PROCESS
Publisher
DEAD_PROCESS
Release
No especificado
Source
itch
Requirements verified
2026-07-04
Data scope
Official requirements when the source provides them; estimates are marked when data is missing.

Minimum requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
2 GB RAM estimados
Storage
1 GB disponible estimado
OS
Windows

Recommended requirements

CPU
No especificado por itch.io
GPU
No especificado por itch.io
RAM
4 GB RAM estimados
Storage
2 GB disponibles estimados
OS
Windows 10/11