Indie
DESCENT -100
DESCENT -100 is a tense, minimalist roguelike that flips traditional jugabilidad on its head. Instead of direct control, your character fights automatically, with outcomes shaped by strategic choices made at every turn. The game unfolds across 100 layers, each presenting four critical decisions: risk a random buff at a fracture, battle for growth in a pit, sacrifice health at an altar for a permanent critical boost, or rest in a silence chamber to recover. Every ten layers, a boss emerges, testing new weaknesses and demanding adaptability. As you descend, the world warps—reality frays, symbols dominate, and combat shifts from physical to ritualistic. Failure is inevitable, but each run builds Ash, a resource that strengthens future attempts. The final layer reveals a transformed world, far removed from the start. With its eerie pixel-art style and relentless challenge, DESCENT -100 delivers a uniquely punishing yet rewarding experience. It’s a game where every step feels earned.