Acción · 2026
Alterum
In *Alterum*, players dive into a tense multijugador experience for 4–8 participants, where trust is fragile and danger lurks among friends. You’re an explorer trapped in a haunted facility, tasked with uncovering who among your group has been possessed by restless spirits. Survival hinges on observation—listening for subtle changes in speech, behavior, and reactions during critical moments. Every inconsistency could reveal the true nature of the "altered." The game blends investigation, strategy, and deception. Search ancient spells, collect items, and decipher cryptic clues to activate mechanisms or disable traps. Speaking spells aloud from a spellbook or scrolls can unlock doors, trigger alarms, or weaken possessed players—but misuse risks turning the tide against you. Exorcising the possessed requires gathering allies, leveraging shared suspicion to justify purging them. Success depends on convincing others to act while hiding your own agenda. Roles matter: as a cultist, infiltrate the group by mimicking loyalty, manipulating discussions, and planting false.