Acción
All Hallows
Is a psychological horror game set in a decaying, brutalist squat party environment that has twisted into a nightmarish urban legend. The story follows a group known as *The Party is Over*, where the Harvest has begun, and survival hinges on the *Echo Protocol*. This dynamic system tracks environmental decay, resource scarcity, and time-sensitive rituals, forcing players to manage a fragile economy of existence. The game’s *Vector-Driven Paranoia* mechanic adapts to player behavior, with an AI entity that learns from avoidance or panic, making every choice critical. Immersive *spatial audio* crafted with MetaSounds technology turns sound into a survival tool, while *brutalist visuals* powered by Unreal Engine 5.7.4 create a haunting, high-fidelity atmosphere. With no guaranteed escape and a focus on tension over action, *All Hallows* redefines horror through environmental storytelling and psychological depth. Experience the descent into chaos.