
Description
Is a PC game built entirely from scratch using C++ and OpenGL, crafted as part of the #7drl challenge. Players control the camera with WASD, zoom using the numpad, and toggle between orthographic and perspective views. The game features customizable input speed, camera rotation, and lighting adjustments via keyboard shortcuts. World generation is procedurally created using a random seed, with options to tweak sun position, temperature, humidity, and biome styles. The project serves as a learning experience in cross-platform development without relying on major engines like Unity or Unreal. It uses stb_image, glfw, Emscripten for web builds, glm for math, and FastNoiseLite for procedural textures. The developer plans to focus on jugabilidad improvements for 2025. This project is a solid foundation for future development and invites players to explore its mechanics. It's a great example of independent game creation. You'll enjoy experimenting with it this year.
Tech Sheet
Minimum requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 2 GB RAM estimados
- Storage
- 1 GB disponible estimado
- OS
- Windows
Recommended requirements
- CPU
- No especificado por itch.io
- GPU
- No especificado por itch.io
- RAM
- 4 GB RAM estimados
- Storage
- 2 GB disponibles estimados
- OS
- Windows 10/11